• Home
  • About
    • About The Coder
    • Language List
  • Code Rules
    • #1: Clarity Trumps Everything
    • #2: Source Code is for Humans
    • #3: Don’t Ignore Warnings
    • #4: Comment As You Go
    • #5: Always Use Parentheses
    • #6: Always Define Literals
    • #7: Never Repeat Yourself
  • CS-101
  • Python-101
  • Simple Tricks
  • Guestbook

The Hard-Core Coder

~ I can't stop writing code!

The Hard-Core Coder

Tag Archives: Python code

Python Generators, part 3

24 Wednesday Nov 2021

Posted by Wyrd Smythe in Python

≈ 5 Comments

Tags

Python 101, Python code, Python generator

In the last two posts I’ve explored Python generator functions. The first post went over the basics and showed how they return an iterable object usable in for-loops and list constructors. The second post explored how generator functions work in more detail.

This time I’ll wrap it up with some examples that are a bit more involved. If Python generators were a mystery before these three posts, I hope you feel more comfortable with them after!

Continue reading →

Python Generators, part 2

23 Tuesday Nov 2021

Posted by Wyrd Smythe in Python

≈ 6 Comments

Tags

Collatz conjecture, Python 101, Python code, Python generator

Last time I began exploring Python generator functions. I mostly covered their basic function as iterables, and why they’re good in for-loops. They’re also good for infinite lists. Much of their value lies in how they defer processing an item until it is actually asked for.

This time I’ll dig into the send method, which allows sending messages to a running generator. I’ll also introduce the yield from statement, which allows us to wrap a generator with another function that also acts like a generator.

Continue reading →

Python Generators, part 1

22 Monday Nov 2021

Posted by Wyrd Smythe in Python

≈ 7 Comments

Tags

Python 101, Python code, Python generator

Python has a feature called a generator — it’s a way of writing a function that allows that function to trade control back and forth with a calling function. It’s not something one needs often, but it can be very useful in certain situations.

Create a Python generator, firstly, in using yield instead of return and, secondly, by designing the function a little differently from one that generates and then returns a list of items.

Continue reading →

A Simple DL Parser

10 Wednesday Nov 2021

Posted by Wyrd Smythe in Fun, Python

≈ 4 Comments

Tags

computer code, language design, little programming language, Python code, recursive descent parser

Last time I introduced a general Definition Language (DL) I created for defining structured information. The end goal was an extension of DL, called Data Definition Language (DDL), intended for defining memory and file formats. It was intended for tools that examine that data, allowing them more knowledgeable output than a raw hex dump.

I mentioned that DL has been on my mind lately, and as it turns out I spent the day yesterday writing a DL parser in Python.

Continue reading →

Always Implement toString

02 Tuesday Nov 2021

Posted by Wyrd Smythe in CS101

≈ 8 Comments

Tags

code clarity, computer code, computer languages, computer programming, Java, Python code, readable code, toString, __str__

Although I’m categorizing this one as really good advice, rather than as a rule, I think it should be viewed as basically a rule. I think it should be a rule in any object-oriented language that supports it natively (Java and Python, for example).

The advice (rule of thumb, say) is to always create a useful implementation of toString when you create a class. It makes your development and maintenance life ever so much better.

Continue reading →

Playing with Polynomials

01 Monday Nov 2021

Posted by Wyrd Smythe in Fun, Python

≈ 4 Comments

Tags

computer code, math, Python code

I haven’t put nearly the energy into this blog as I have my main blog, Logos Con Carne. My intentions are good, but I never seem to get around to posting here. (It’s certainly not due to lack of interest.)

In an attempt to get more in the habit, I thought I’d write about some simple fun I had recently with a class for calculating polynomials. It was inspired by a lesson from a set of really fun Python tutorial YouTube videos.

Continue reading →

My Python App Framework

03 Saturday Oct 2020

Posted by Wyrd Smythe in Python

≈ Leave a comment

Tags

computer code, Python 101, Python code

For me, Python modules seem to divide into two basic classes: library modules and application modules. The former contain basic building blocks, but the latter has top-level routines the operating system invokes when it runs the application.

Today I thought I’d post about the application framework I use for all apps.

Continue reading →

Multiplication Visualized

01 Tuesday Sep 2020

Posted by Wyrd Smythe in Fun, Python

≈ 1 Comment

Tags

Cartesian product, computer code, Japanese multiplication method, math, multiplication, Pillow (PIL fork), Python code

On my regular blog I just posted about a Japanese visual multiplication method. It’s a cute trick that ties into the notion of grid multiplication techniques. (In general, multiplication techniques are of some interest due to the Mandelbrot set, which requires multiplying large numbers lots of times.)

It turns out code to generate the patterns was a lot easier than I thought it would be. The hardest part was generating the diagonal summing lines.

Continue reading →

Square Root of 2

15 Friday May 2020

Posted by Wyrd Smythe in Fun

≈ Leave a comment

Tags

math, Python code

This post contains some simple code for calculating the square root of 2 and then generating the bits of the value.

It’s a companion to a post on my other blog.

Continue reading →

Life With Class

07 Thursday May 2020

Posted by Wyrd Smythe in Fun, Python

≈ 1 Comment

Tags

cellular automaton, computer code, Conway's Life game, John Conway, program, Python code

Last time I showed you the functions necessary for Life — for John Conway’s game of Life, that is. We ended up with a set of functions you can use to generate frames of a Life session.

This time I’ll show you an object-oriented version (a Life class) along with some other tweaks to make things look nicer.

Continue reading →

← Older posts
Newer posts →
Follow The Hard-Core Coder on WordPress.com

The Posts

  • Tk Calculator App Extra
  • Python Prefix Calculator App
  • Python Tk Calculator App
  • Tk Windows in Python
  • Dual Numbers in Python
  • Python Decorators, more
  • Python Decorators, redux
  • Byte Multiplication Trick
  • Parsing Multipart Form Data
  • Simple Python Tricks #18

The Topics

  • Blog (4)
  • CS101 (37)
  • Fun (39)
  • Interesting (5)
  • Opinion (12)
  • Python (61)
  • Stories (15)

The Month

January 2026
M T W T F S S
 1234
567891011
12131415161718
19202122232425
262728293031  
« Dec    

The Past

Posts

RSS Feed

Comments

RSS Feed

The Main Blog

Visit Logos con carne

Lots of wyrds... with meat!

The Author

Wyrd Smythe

Wyrd Smythe

The canonical fool on the hill watching the sunset and the rotation of the planet and thinking what he imagines are large thoughts.

View Full Profile →

Create a website or blog at WordPress.com

  • Subscribe Subscribed
    • The Hard-Core Coder
    • Already have a WordPress.com account? Log in now.
    • The Hard-Core Coder
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar