Tags
computer language, language design, little programming language, LPL, orthogonality, programming language, syntax
The language I showed you last time, in LPL-3, was a fairly reasonable one. This time I’m showing you a preposterous one no one would actually use. Worse, it turns out to be something of a failure due to weird holes left by the design goal of orthogonal single-syntax construction.
But that oddness helps us focus on what a programming language actually is, so it’s worth a peek. And maybe it’ll give you a laugh.