Tags
computer, computer code, computer programming, computer science, Python code, state engine, state table
Last time I introduced state engines and state tables. I showed parts of a simple implementation of one in Python. It parsed the language introduced in Little Programming Languages. This post continues that, so be sure you’ve read that first article.
I got as far as the state table implementing the process, and that’s where this post picks up. I’ll also get into the SourceReader class that does the heavy lifting.